Tableau share a report regarding data-trends. It’s not only abont gaming industries but more about the adoption of data in today’s business. As you know, gaming industry use data since a while and compare to other companies, we are ahead on many field.
‘Thought Leader’ gives talk that will inspire your thoughts
Just ran up to that small video presentation that it at the same time funny but also very interesting. If you want to improve your presentation skills and see how you can developped as a presenter, this one for you.
I am proud to annouce that the new Dungeons & Dragons game that I’ve worked on since the last years is been out and available on IOS and Google play! This was a great adventure with such an amazingly talented team.
This is a really interesting post from polygon about Fortnite success and how Epic games employees must do crunch time in order due to the game success. Unfortunately, I can’t confirm that everything related in the post is true but if it’s the case; well, I’ll let you read it and make your own opinion on the subject.
Here are some of the quotes from EPIC employee about their experience during the Fortnite production.
I’ve friends breakdown in tears
Getting a weekend away from work is a major achievement
When it comes the time to engage and retain player in your game, the player motivation is definitively one of the most important aspects to take in consideration. In fact, you will need a strong gameplay loop and a great reward system.
But you will also need to know if your motivation system please different types of player. Do you have everything in your game to have player keep playing for years?
Here is an interesting article about applying machine learning algorithm to improve the ROI of mobile marketing campaign. Those learning don’t only apply to the marketing campaign, you can also apply those to trigger conditionnal offer and increase the monetisation of your mobile game.
Remember my post a few weeks ago about how blockchain will influence game design. If not, you must take the time to read it. From their official news release, Animoca brands announced a partnership with formula 1 to create a game based on the Etherrum blockchain network. It is just a matter of time before a major video game company will make the jump to start using blockchain technology.
In the 1970s a psychologist named Mihaly Csikszentmihalyi experimentally evaluated the flow. He found’s that a person’s skill and the difficulty of a task interact with a result of cognitive and emotional states.
In this article, I will explained what is the flow, how it’s working and what are the means that you can apply in video games to create that effect.