I can’t believe that people that paid for a game designer formation will still most of the time only learn; How to write good documentation or it quickly becomes a Unity training. This is why I’ve taken the time to write all my knowledge for people that want to learn how to design a video game or how to become a better game designer.
I didn’t mean that I’m the best game designer in the world, I still learn at every game that I work on and every team that I’m working with. But, this is my 20 years of learning that I want to share with all people that can be interested in that topics.
The Game design formation is split in different lessons, you just have to click on the link to get to the lesson page. If you enjoy and like it, don’t hesitate to comment and share it!
Lesson 1- THE TOP DOWN AND BOTTOM UP PROCESS
Lesson 2- FORM FOLLOW FUNCTIONS
Lesson 3- THE PLAYER SKILLS
Lesson 4-THE ATOMIC PARAMETERS
Lesson 5-ATOMIC PARAMETERS AND LD PATTERNS
Lesson 6-MECHANIC EXPERIENCE
Lesson 7- PROTOTYPE
Lesson 8- MOTIVATION SYSTEM FOR BETTER PLAYER RETENTION
Lesson 9- THE FLOW THEORY APPLIED TO GAME DESIGN
Lesson 10-THE RATIONAL LEVEL DESIGN (RLD)
Lesson 11-THE VARIETY MATRIX
Lesson 12- THE GAME SYSTEM STORY
Lesson 13-THE GAMIFICATION EXERCISE
Lesson 14-THE PARETO
Lesson 15-THE FREE TO PLAY MECHANIC EXPLAINED
Lesson 16-CREATE EFFICIENT BRAINSTORM TECHNIQUE
Lesson 17-HOW TO CREATE EMOTION IN VIDEOGAMES (THEORY)