While the number of players is waiting to play Red Dead Redemption 2. It seems that the development team works around 100 hours per week in order to achieve from what seems to be the game of the year of 2018.
Everybody knows that the crunch time period happens in most of AAA game production. I’ve been forced to work 80 hours per week while I was working for a AAA studio and I’m pretty sure that you can imagine the impact that this working rate can have on your daily life quality.
That shouldn’t happen, management needs to make their job and taking care of their employees.
Here is the Rockstar.com answer: